Talk:Farlin (Original)/@comment-83.23.131.57-20151010195815/@comment-26941260-20151016220559

Yeah, Musica is great if you have enough mana constantly flowing in. Also, he already has her.

Talking about the power difference of things not even released, much less something the person asking may never even draw is pointless. According to that logic, no one should ever bother to draw or keep anything because someday something better is going to be released. Power creep is how they've decided (poorly) to keep the game going, so obviously the arcana of the perpetual "next month" are going to be ever better. People playing the game need better units to advance (and, you know, enjoy the damned game...). If they get the 2nd, 3rd, or 10th best of whatever, they just have to work with it. Amazingly it won't be the end of the world.

Farlin is fantastic in everything but time sensitive battles and I consider her on par with Musica; reducing the damage of most enemy attacks to 1 for 30 seconds for a single mana is incredible. If you had, say, an MLB Sapras with a defender's sword, her damage received would be reduced by around 797 from Farlin (655-ish for Musica) not counting Phoena, Vienta, whatever defense buffs. MLB Frau's damage received would be reduced by 550 with tower wand (480 with Musica). Sure, Musica has somewhat close damage reduction and the big boost to attack, but 3 mana skills are never very reliable. Except for, again, time senstive things, I'd much rather have 90 seconds of near invulnerability for the party than 30 seconds of lesser invulnerability and higher attack.

Even if you decide not to use Farlin, definitely don't sell her as she can craft two weapons.