Talk:San-San/@comment-85.127.80.255-20151122030333/@comment-26941260-20151123081001

Yeah, his second ability is nearly useless if you completely ignore his other ability and don't even consider weapon defense for whatever nonsensical reason.

A San-San who is taken to exactly 1/3 health while assuming the revive heals him to 1/3 (it seems like more to me, but that could just be Lilith), his abilities will have effectively doubled his health (LB0 would be 12000 health, and MLB would be, depending on rounding, 16000). Then on top of that you have weapon defense.

Also, with heal over time clerics and their normal heals, if he remains below 1/3 health during the duration of the heal, he's effectively receiving double the health every tick.

And again, with 50% damage reduction and a high defense weapon, survivability goes through the roof.

You're right, super useless!