Talk:Lula (Original)/@comment-26846021-20151011221943/@comment-26941260-20151031060711

I'm late to the party but figured I would chime in..

Pound for pound, as far as damage is concerned, crit is vastly inferior to attack. The only exceptions where crit might be more valuable than extra attack are units who have "extras" attached to their critical hits (not crit rate/damage related ones, though, unless the damage multiplier were absolutely huge... which no units have even gotten close to yet). What I am referring to are status effects like Indou's freeze or things like Sapras healing on crit because they are not linear bonuses like increased damage, so their value is based much more on player preference and have various means of being exploited.