Talk:Knights/@comment-50.168.76.32-20150506220709

To new players looking at the juicy five star Knights. It isn't realistic or practical to devise your plan around Knights.

Economically to have knight buff team you'd need thousands of prysma since the rate to get tavern 5star arcana is terrible, approx 1%. If you use 5000 prysma to recruit the odds state you might get one 5star arcana, plus or minus a standard deviation. Another issue is that Knights are not offered as the featured demon during demon events, the Titan cave 5star knight reward can not be limit broken and the only noteworthy knight from fortune rings is Deed whom will only appear one more time in a limited window.

On a gameplay side, Knights lack soldier's innate 40% crit and have been programmed with a slower attack speed. So even if it looks like their raw attack and hp stats are good, they will kill things slower and in turn be taking a beating. Slow killing of enemies is also terrible for timed events such as Demon raids. Knights will not improve from this stand point till way into version2 when Sega addresses this by making a few Knights that are pseudo soldiers and creating knight/archer and knight/mage synergy opportunities.

Long term team building strategy should also note the version2 info site barely recommends any of the v1 Knights.