Talk:Hati/@comment-87.68.83.76-20151101195926/@comment-49.146.238.129-20151101213749

That's a good point. But there is also a thing called mana dilution. If you field multiple classes, the mana you will get would be varied and you may not have enough for every unit deployed (hence lower chain). Some people prefer using only one class for this reason (they don't want to bother with mana management).

Also, who does not want to have a unit that can do both good long range attacks AND melee? Typically, mages and archers have their damage halved at melee range. But if you have a mage who is no push-over standing toe-to-toe with the enemy, then enemies getting closer will be less of a threat. It also lessens the burden in micro-managing your units, though this is less of an issue with Global due to Auto-Battle (but sometimes, auto can be stupid).