Talk:Lexida/@comment-26904516-20151008002346/@comment-26941260-20151017225521

1% HP every 3 seconds or 70 reduced damage every time he's hit.

In most situations, especially when more than one enemy is attacking the unit (and considering the fact that enemies are going to be attacking faster than once every 3 seconds), avarice is going to have more staying power (the more enemies attacking, the more superior it is, too). The only things Lexida has over it are 30 damage and the health regenerates while not fighting.

I'd take edged avarice...